Peleg is a solo-developed third-person adventure game created as my senior capstone project.  It follows the character Peleg at his journey's end.  The evil power, Abaddon, was slayed by his hand, and the world was saved, or so the plan went.  As he wakes up in the aftermath of the battle, it is unbeknownst how much time has passed and what exactly happened.  It is up to the player to explore and find information in order to uncover the truth of Peleg's journey and what the aftermath of his battle did to his land.

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Concept/Art Examples 

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